#pragma once

#include "../EngineDef.h"


class Engine CBaseControl
{
public:
	HWND			m_hWnd;
	int				m_nIdx;
	std::wstring	m_strText;		// ÅØ½ºÆ®

	int				m_nPosX;
	int				m_nPosY;
	int				m_nWidth;
	int				m_nHeight;

public:
	CBaseControl(void);
	~CBaseControl(void);

	virtual void			SetText( LPCWSTR aText ) {}
	virtual LPCWSTR			GetText( void ) {return m_strText.c_str(); }
};

